Atlas Clay Pigeon Thrower on the Shotgun Range -- June 30, 2020
proceeding to range 4 make sure you "sign in" for using the thrower
in the guest kiosk just inside the gate using the separate, dedicated
board for this purpose. After your target session, be sure to
out" from using the clay target thrower before leaving the property
whether thrower is working properly and that it was left in a safe and
condition with 5 clay targets in the hopper.
enable a member to use the thrower without damaging the thrower or the
- To activate the thrower after removing from
Always stand at the rear of the Atlas thrower and stay clear of
arm. Make sure toggle switch in the back of the thrower is
"down" position. Attach thrower's power lead terminals to
the proper poles of the battery. (red to positive pole and black to
pole of battery) Flip the toggle switch to the "up"
position. Trap will activate and arm (cock) at this time.
- Always remember, when the thrower is connected to
battery, the throwing arm could be cocked and ready to fire.
like a firearm. To fire a clay target simply push the button on the
remote control. You can continuously fire clay targets from
machine by pushing the hand-held fire button, releasing the button and
immediately pushing it again. Even if the throwing machine is
disconnected from battery, take caution as the throwing arm might
remain in the
cocked position. See safety precautions and de-cocking
- Warning: Do not remove electrical
the battery until the thrower has been placed in the de-cocked
- To de-cock the Atlas clay target thrower, carefully follow these three steps:
Step 1. Make
there is at least six (6) clay targets in the stack with one of the 6 in
the throwing position and that the thrower is in the cocked (6 o'clock)
Step 2. Place the toggle switch, on rear of trap, to
Step 3. Activate the handheld firing button until
thrower throws one of the clay pigeon targets placed in step
arm will travel to the "9 o'clock" position and stop. The
thrower's arm is now in the de-cocked position and it is in this 9
position it needs to remain while being stored. Caution:
thrower can still be energized until the battery leads are removed
- Remove battery leads (remove red lead first) and
battery in the battery "footprint" inside the stowage box.
- Before closing the stowage box, remember to check
have left five clay targets in the magazine as a courtesy to the next
well as to demonstrate that you have followed these procedures.
close the stowage box and lock it.
- Remember to "sign out" the thrower at the kiosk
before leaving the chapter.